UNITY_BUILD_CODE_AFTER_INCLUDE

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Cmake/docs/3.21/prop tgt/unity build code after include


UNITY_BUILD_CODE_AFTER_INCLUDE

New in version 3.16.


Code snippet which is included verbatim by the UNITY_BUILD feature just after every #include statement in the generated unity source files. For example:

set(after [[../
#if defined(NOMINMAX)
#undef NOMINMAX
#endif
]])
set_target_properties(myTarget PROPERTIES
  UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
)

See also UNITY_BUILD_CODE_BEFORE_INCLUDE.

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https://cmake.org/cmake/help/v3.21/prop_tgt/UNITY_BUILD_CODE_AFTER_INCLUDE.html