Web/API/WebGLRenderingContext/pixelStorei

From Get docs


The WebGLRenderingContext.pixelStorei() method of the WebGL API specifies the pixel storage modes.

Syntax

void gl.pixelStorei(pname, param);

Parameters

pname
A Glenum specifying which parameter to set. See below for possible values.
param
GLint specifying a value to set the pname parameter to. See below for possible values.

Return value

None.

Pixel storage parameters

Parameter name (for pname) Description Type Default value Allowed values (for param) Specified in
gl.PACK_ALIGNMENT Packing of pixel data into memory GLint 4 1, 2, 4, 8 OpenGL ES 2.0
gl.UNPACK_ALIGNMENT Unpacking of pixel data from memory. GLint 4 1, 2, 4, 8 OpenGL ES 2.0
gl.UNPACK_FLIP_Y_WEBGL Flips the source data along its vertical axis if true. GLboolean false true, false WebGL
gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL Multiplies the alpha channel into the other color channels GLboolean false true, false WebGL
gl.UNPACK_COLORSPACE_CONVERSION_WEBGL Default color space conversion or no color space conversion. GLenum gl.BROWSER_DEFAULT_WEBGL gl.BROWSER_DEFAULT_WEBGL, gl.NONE WebGL

When using a WebGL 2 context, the following values are available additionally:

Constant Description Type Default value Allowed values (for param) Specified in
gl.PACK_ROW_LENGTH Number of pixels in a row. GLint 0 0 to Infinity OpenGL ES 3.0
gl.PACK_SKIP_PIXELS Number of pixel locations skipped before the first pixel is written into memory. GLint 0 0 to Infinity OpenGL ES 3.0
gl.PACK_SKIP_ROWS Number of rows of pixel locations skipped before the first pixel is written into memory GLint 0 0 to Infinity OpenGL ES 3.0
gl.UNPACK_ROW_LENGTH Number of pixels in a row. GLint 0 0 to Infinity OpenGL ES 3.0
gl.UNPACK_IMAGE_HEIGHT Image height used for reading pixel data from memory GLint 0 0 to Infinity OpenGL ES 3.0
gl.UNPACK_SKIP_PIXELS Number of pixel images skipped before the first pixel is read from memory GLint 0 0 to Infinity OpenGL ES 3.0
gl.UNPACK_SKIP_ROWS Number of rows of pixel locations skipped before the first pixel is read from memory GLint 0 0 to Infinity OpenGL ES 3.0
gl.UNPACK_SKIP_IMAGES Number of pixel images skipped before the first pixel is read from memory GLint 0 0 to Infinity OpenGL ES 3.0

Examples

Setting the pixel storage mode affects the WebGLRenderingContext.readPixels() operations, as well as unpacking of textures with the WebGLRenderingContext.texImage2D() and WebGLRenderingContext.texSubImage2D() methods.  

var tex = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, tex);
gl.pixelStorei(gl.PACK_ALIGNMENT, 4);

To check the values for packing and unpacking of pixel data, you can query the same pixel storage parameters with WebGLRenderingContext.getParameter().

gl.getParameter(gl.PACK_ALIGNMENT);
gl.getParameter(gl.UNPACK_ALIGNMENT);

Specifications

Specification Status Comment
WebGL 1.0The definition of 'pixelStorei' in that specification. Recommendation Initial definition for WebGL.
WebGL 1.0The definition of 'Pixel Storage Parameters' in that specification. Recommendation Additional pixel storage parameters that aren't specified in OpenGL.
OpenGL ES 2.0The definition of 'glPixelStorei' in that specification. Standard Man page of the OpenGL ES 2.0 API.
WebGL 2.0The definition of 'pixelStorei' in that specification. Editor's Draft Updated definition for WebGL 2.
OpenGL ES 3.0The definition of 'glPixelStorei' in that specification. Standard Man page of the OpenGL ES 3.0 API.

Browser compatibility

The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
pixelStorei Chrome

Full support 9

Edge

Full support 12

Firefox

Full support 4

IE

Full support 11

Opera

Full support 12

Safari

Full support 5.1

WebView Android

Full support Yes

Chrome Android

Full support 25

Firefox Android

Full support Yes

Opera Android

Full support 12

Safari iOS

Full support 8

Samsung Internet Android

Full support 1.5

WebGL2 Chrome

Full support 56

Edge

Full support 79

Firefox

Full support 51

IE

No support No

Opera

Full support 43

Safari

No support No

WebView Android

Full support 58

Chrome Android

Full support 58

Firefox Android

Full support 51

Opera Android

Full support 43

Safari iOS

No support No

Samsung Internet Android

Full support 7.0

Legend

Full support  
Full support
No support  
No support


See also