Web/API/WebGLRenderingContext/readPixels

From Get docs


The WebGLRenderingContext.readPixels() method of the WebGL API reads a block of pixels from a specified rectangle of the current color framebuffer into an ArrayBufferView object.

Syntax

// WebGL1: 
void gl.readPixels(x, y, width, height, format, type, pixels); 

// WebGL2: 
void gl.readPixels(x, y, width, height, format, type, GLintptr offset); 
void gl.readPixels(x, y, width, height, format, type, ArrayBufferView pixels, GLuint dstOffset);

Parameters

x
A GLint specifying the first horizontal pixel that is read from the lower left corner of a rectangular block of pixels.
y
A GLint specifying the first vertical pixel that is read from the lower left corner of a rectangular block of pixels.
width
A GLsizei specifying the width of the rectangle.
height
A GLsizei specifying the height of the rectangle.
format

A GLenum specifying the format of the pixel data. Possible values:

  • gl.ALPHA: Discards the red, green and blue components and reads the alpha component.
  • gl.RGB: Discards the alpha components and reads the red, green and blue components.
  • gl.RGBA: Red, green, blue and alpha components are read from the color buffer.

WebGL2 adds

  • gl.RED
  • gl.RG
  • gl.RED_INTEGER
  • gl.RG_INTEGER
  • gl.RGB_INTEGER
  • gl.RGBA_INTEGER
type

A GLenum specifying the data type of the pixel data. Possible values:

  • gl.UNSIGNED_BYTE
  • gl.UNSIGNED_SHORT_5_6_5
  • gl.UNSIGNED_SHORT_4_4_4_4
  • gl.UNSIGNED_SHORT_5_5_5_1
  • gl.FLOAT

WebGL2 adds

  • gl.BYTE
  • gl.UNSIGNED_INT_2_10_10_10_REV
  • gl.HALF_FLOAT
  • gl.SHORT
  • gl.UNSIGNED_SHORT
  • gl.INT
  • gl.UNSIGNED_INT
  • gl.UNSIGNED_INT_10F_11F_11F_REV
  • gl.UNSIGNED_INT_5_9_9_9_REV
pixels
An ArrayBufferView object to read data into. The array type must match the type of the type parameter.
dstOffset Optional
Offset. Defaults to 0.

Return value

None.

Exceptions

  • A gl.INVALID_ENUM error is thrown if format or type is not an accepted value.
  • A gl.INVALID_OPERATION error is thrown if
    • type is gl.UNSIGNED_SHORT_5_6_5 and format is not gl.RGB.
    • type is gl.UNSIGNED_SHORT_4_4_4_4 and format is not gl.RGBA.
    • type does not match the typed array type of pixels.
  • A gl.INVALID_FRAMEBUFFER_OPERATION error is thrown if the currently bound framebuffer is not framebuffer complete.

Examples

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var pixels = new Uint8Array(gl.drawingBufferWidth * gl.drawingBufferHeight * 4);
gl.readPixels(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
console.log(pixels); // Uint8Array

Specifications

Specification Status Comment
WebGL 1.0The definition of 'readPixels' in that specification. Recommendation Initial definition.
OpenGL ES 2.0The definition of 'glReadPixels' in that specification. Standard Man page of the OpenGL API.

Browser compatibility

The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
readPixels Chrome

Full support 9

Edge

Full support 12

Firefox

Full support 4

IE

Full support 11

Opera

Full support 12

Safari

Full support 5.1

WebView Android

Full support Yes

Chrome Android

Full support 25

Firefox Android

Full support Yes

Opera Android

Full support 12

Safari iOS

Full support 8

Samsung Internet Android

Full support 1.5

WebGL2 Chrome

Full support 56

Edge

Full support 79

Firefox

Full support 51

IE

No support No

Opera

Full support 43

Safari

No support No

WebView Android

Full support 58

Chrome Android

Full support 58

Firefox Android

Full support 51

Opera Android

Full support 43

Safari iOS

No support No

Samsung Internet Android

Full support 7.0

Legend

Full support  
Full support
No support  
No support


See also