The WebGLRenderingContext.isTexture()
method of the WebGL API returns true
if the passed WebGLTexture
is valid and false
otherwise.
Syntax
GLboolean gl.isTexture(texture);
Parameters
- texture
- A
WebGLTexture
to check.
Return value
A GLboolean
indicating whether or not the texture is valid.
Examples
Checking a texture
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var texture = gl.createTexture();
gl.isTexture(texture);
Specifications
Specification | Status | Comment |
WebGL 1.0The definition of 'isTexture' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0The definition of 'glIsTexture' in that specification. | Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
isTexture
|
Chrome
Full support 9 |
Edge
Full support 12 |
Firefox
Full support 4 |
IE
Full support 11 |
Opera
Full support 12 |
Safari
Full support 5.1 |
WebView Android
Full support Yes |
Chrome Android
Full support 25 |
Firefox Android
Full support Yes |
Opera Android
Full support 12 |
Safari iOS
Full support 8 |
Samsung Internet Android
Full support 1.5 |
Legend
- Full support
- Full support
See also
WebGLRenderingContext.bindTexture()
WebGLRenderingContext.createTexture()
WebGLRenderingContext.deleteTexture()
WebGLRenderingContext.texImage2D()
WebGLRenderingContext.isTexture() by Mozilla Contributors is licensed under CC-BY-SA 2.5.