The WebGLRenderingContext.bindTexture() method of the WebGL API binds a given WebGLTexture to a target (binding point).
Syntax
void gl.bindTexture(target, texture);
Parameters
- target
- A
GLenumspecifying the binding point (target). Possible values:
gl.TEXTURE_2D- A two-dimensional texture.
gl.TEXTURE_CUBE_MAP: A cube-mapped texture.- When using a WebGL 2 context, the following values are available additionally:
gl.TEXTURE_3D- A three-dimensional texture.
gl.TEXTURE_2D_ARRAY: A two-dimensional array texture.
- texture
- A
WebGLTextureobject to bind.
Return value
None.
Exceptions
A gl.INVALID_ENUM error is thrown if target is not gl.TEXTURE_2D, gl.TEXTURE_CUBE_MAP, gl.TEXTURE_3D, or gl.TEXTURE_2D_ARRAY.
Examples
Binding a texture
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
Getting current bindings
To check the current texture binding, query the gl.TEXTURE_BINDING_2D or gl.TEXTURE_BINDING_CUBE_MAP constants.
gl.getParameter(gl.TEXTURE_BINDING_2D);
Specifications
| Specification | Status | Comment |
| WebGL 1.0The definition of 'bindTexture' in that specification. | Recommendation | Initial definition for WebGL. |
| OpenGL ES 2.0The definition of 'glBindTexture' in that specification. | Standard | Man page of the (similar) OpenGL ES 2.0 API. |
| WebGL 2.0The definition of 'bindTexture' in that specification. | Editor's Draft | Updated definition for WebGL 2.
Adds: |
| OpenGL ES 3.0The definition of 'glBindTexture' in that specification. | Standard | Man page of the (similar) OpenGL ES 3.0 API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
bindTexture
|
Chrome
Full support 9 |
Edge
Full support 12 |
Firefox
Full support 4 |
IE
Full support 11 |
Opera
Full support 12 |
Safari
Full support 5.1 |
WebView Android
Full support Yes |
Chrome Android
Full support 25 |
Firefox Android
Full support Yes |
Opera Android
Full support 12 |
Safari iOS
Full support 8 |
Samsung Internet Android
Full support 1.5 |
WebGL2
|
Chrome
Full support 56 |
Edge
Full support 79 |
Firefox
Full support 51 |
IE
No support No |
Opera
Full support 43 |
Safari
No support No |
WebView Android
Full support 58 |
Chrome Android
Full support 58 |
Firefox Android
Full support 51 |
Opera Android
Full support 43 |
Safari iOS
No support No |
Samsung Internet Android
Full support 7.0 |
Legend
- Full support
- Full support
- No support
- No support
See also
WebGLRenderingContext.createTexture()WebGLRenderingContext.deleteTexture()WebGLRenderingContext.isTexture()WebGLRenderingContext.texImage2D()
WebGLRenderingContext.bindTexture() by Mozilla Contributors is licensed under CC-BY-SA 2.5.