The CanvasRenderingContext2D
.save()
method of the Canvas 2D API saves the entire state of the canvas by pushing the current state onto a stack.
The drawing state
The drawing state that gets saved onto a stack consists of:
- The current transformation matrix.
- The current clipping region.
- The current dash list.
- The current values of the following attributes:
strokeStyle
,fillStyle
,globalAlpha
,lineWidth
,lineCap
,lineJoin
,miterLimit
,lineDashOffset
,shadowOffsetX
,shadowOffsetY
,shadowBlur
,shadowColor
,globalCompositeOperation
,font
,textAlign
,textBaseline
,direction
,imageSmoothingEnabled
.
Syntax
void ctx.save();
Examples
Saving the drawing state
This example uses the save()
method to save the default state and restore()
to restore it later, so that you are able to draw a rect with the default state later.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); // Save the default state ctx.save(); ctx.fillStyle = 'green'; ctx.fillRect(10, 10, 100, 100); // Restore the default state ctx.restore(); ctx.fillRect(150, 40, 100, 100);
Result
Specifications
Specification | Status | Comment |
HTML Living StandardThe definition of 'CanvasRenderingContext2D.save' in that specification. | Living Standard |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
save
|
Chrome
Full support Yes |
Edge
Full support 12 |
Firefox
Full support 1.5 |
IE
Full support Yes |
Opera
Full support Yes |
Safari
Full support Yes |
WebView Android
Full support Yes |
Chrome Android
Full support Yes |
Firefox Android
Full support 4 |
Opera Android
Full support Yes |
Safari iOS
Full support Yes |
Samsung Internet Android
Full support Yes |
Legend
- Full support
- Full support
See also
- The interface defining this method:
CanvasRenderingContext2D
CanvasRenderingContext2D.restore()
CanvasRenderingContext2D.save() by Mozilla Contributors is licensed under CC-BY-SA 2.5.