Web/API/CanvasRenderingContext2D/shadowOffsetX

From Get docs


The CanvasRenderingContext2D.shadowOffsetX property of the Canvas 2D API specifies the distance that shadows will be offset horizontally.

Note: Shadows are only drawn if the shadowColor property is set to a non-transparent value. One of the shadowBlur, shadowOffsetX, or shadowOffsetY properties must be non-zero, as well.


Syntax

ctx.shadowOffsetX = offset;
offset
A float specifying the distance that shadows will be offset horizontally. Positive values are to the right, and negative to the left. The default value is 0 (no horizontal offset). Infinity and NaN values are ignored.

Examples

Moving a shadow horizontally

This example adds a blurred shadow to a rectangle. The shadowColor property sets its color, shadowOffsetX sets its offset 25 units to the right, and shadowBlur gives it a blur level of 10.

HTML

<canvas id="canvas"></canvas>

JavaScript

const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');

// Shadow
ctx.shadowColor = 'red';
ctx.shadowOffsetX = 25;
ctx.shadowBlur = 10;

// Rectangle
ctx.fillStyle = 'blue';
ctx.fillRect(20, 20, 150, 100);

Result

Specifications

Specification Status Comment
HTML Living StandardThe definition of 'CanvasRenderingContext2D.shadowOffsetX' in that specification. Living Standard  

Browser compatibility

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
shadowOffsetX Chrome

Full support Yes

Edge

Full support 12

Firefox

Full support 1.5

IE

Full support Yes

Opera

Full support Yes

Safari

Full support Yes

WebView Android

Full support Yes

Chrome Android

Full support Yes

Firefox Android

Full support 4

Opera Android

Full support Yes

Safari iOS

Full support Yes

Samsung Internet Android

Full support Yes

Legend

Full support  
Full support


See also