Web/API/WebGLRenderingContext/checkFramebufferStatus
The WebGLRenderingContext.checkFramebufferStatus()
method of the WebGL API returns the completeness status of the WebGLFramebuffer
object.
Syntax
GLenum gl.checkFramebufferStatus(target);
Parameters
- target
- A
GLenum
specifying the binding point (target). Possible values:
gl.FRAMEBUFFER
- Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image.
- When using a WebGL 2 context, the following values are available additionally:
gl.DRAW_FRAMEBUFFER
- Equivalent to
gl.FRAMEBUFFER
. Used as a destination for drawing, rendering, clearing, and writing operations. gl.READ_FRAMEBUFFER
: Used as a source for reading operations.
- Equivalent to
Return value
A GLenum
indicating the completeness status of the framebuffer or 0
if an error occurs. Possible enum return values:
gl.FRAMEBUFFER_COMPLETE
: The framebuffer is ready to display.gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT
: The attachment types are mismatched or not all framebuffer attachment points are framebuffer attachment complete.gl.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
: There is no attachment.gl.FRAMEBUFFER_INCOMPLETE_DIMENSIONS
: Height and width of the attachment are not the same.gl.FRAMEBUFFER_UNSUPPORTED
: The format of the attachment is not supported or if depth and stencil attachments are not the same renderbuffer.- When using a WebGL 2 context, the following values can be returned additionally:
gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
: The values ofgl.RENDERBUFFER_SAMPLES
are different among attached renderbuffers, or are non-zero if the attached images are a mix of renderbuffers and textures.
- When using the
OVR_multiview2
extension, the following value can be returned additionally:ext.FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR
: IfbaseViewIndex
is not the same for all framebuffer attachment points where the value ofFRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
is notNONE
, the framebuffer is considered incomplete.
Examples
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var framebuffer = gl.createFramebuffer();
// ...
gl.checkFramebufferStatus(gl.FRAMEBUFFER);
Specifications
Specification | Status | Comment |
WebGL 1.0The definition of 'checkFramebufferStatus' in that specification. | Recommendation | Initial definition for WebGL. |
OpenGL ES 2.0The definition of 'glCheckFramebufferStatus' in that specification. | Standard | Man page of the OpenGL API. |
WebGL 2.0The definition of 'checkFramebufferStatus' in that specification. | Editor's Draft | Updated definition for WebGL 2. |
OpenGL ES 3.0The definition of 'glCheckFramebufferStatus' in that specification. | Standard | Man page of the (similar) OpenGL ES 3 API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
checkFramebufferStatus
|
Chrome
Full support 9 |
Edge
Full support 12 |
Firefox
Full support 4 |
IE
Full support 11 |
Opera
Full support 12 |
Safari
Full support 5.1 |
WebView Android
Full support Yes |
Chrome Android
Full support 25 |
Firefox Android
Full support Yes |
Opera Android
Full support 12 |
Safari iOS
Full support 8 |
Samsung Internet Android
Full support 1.5 |
WebGL2
|
Chrome
Full support 56 |
Edge
Full support 79 |
Firefox
Full support 51 |
IE
No support No |
Opera
Full support 43 |
Safari
No support No |
WebView Android
Full support 58 |
Chrome Android
Full support 58 |
Firefox Android
Full support 51 |
Opera Android
Full support 43 |
Safari iOS
No support No |
Samsung Internet Android
Full support 7.0 |
Legend
- Full support
- Full support
- No support
- No support
See also
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
- Other buffers:
WebGLBuffer
,WebGLRenderbuffer
WebGLRenderingContext.checkFramebufferStatus() by Mozilla Contributors is licensed under CC-BY-SA 2.5.