The WebGLRenderingContext.deleteFramebuffer()
method of the WebGL API deletes a given WebGLFramebuffer
object. This method has no effect if the frame buffer has already been deleted.
Syntax
void gl.deleteFramebuffer(framebuffer);
Parameters
- framebuffer
- A
WebGLFramebuffer
object to delete.
Return value
None.
Examples
Deleting a frame buffer
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var framebuffer = gl.createFramebuffer();
// ...
gl.deleteFramebuffer(framebuffer);
Specifications
Specification | Status | Comment |
WebGL 1.0The definition of 'deleteFramebuffer' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0The definition of 'glDeleteFramebuffers' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
deleteFramebuffer
|
Chrome
Full support 9 |
Edge
Full support 12 |
Firefox
Full support 4 |
IE
Full support 11 |
Opera
Full support 12 |
Safari
Full support 5.1 |
WebView Android
Full support Yes |
Chrome Android
Full support 25 |
Firefox Android
Full support Yes |
Opera Android
Full support 12 |
Safari iOS
Full support 8 |
Samsung Internet Android
Full support 1.5 |
Legend
- Full support
- Full support
See also
WebGLRenderingContext.bindFramebuffer()
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.isFramebuffer()
- Other buffers:
WebGLBuffer
,WebGLRenderbuffer
WebGLRenderingContext.deleteFramebuffer() by Mozilla Contributors is licensed under CC-BY-SA 2.5.