The WebGLRenderingContext.uniformMatrix[234]fv()
methods of the WebGL API specify matrix values for uniform variables.
The three versions of this method (uniformMatrix2fv()
, uniformMatrix3fv()
, and uniformMatrix4fv()
) take as the input value 2-component, 3-component, and 4-component square matrices, respectively. They are expected to have 4, 9 or 16 floats.
Syntax
WebGLRenderingContext.uniformMatrix2fv(location, transpose, value); WebGLRenderingContext.uniformMatrix3fv(location, transpose, value); WebGLRenderingContext.uniformMatrix4fv(location, transpose, value);
Parameters
location
- A
WebGLUniformLocation
object containing the location of the uniform attribute to modify. The location is obtained usinggetUniformLocation()
. transpose
- A
GLboolean
specifying whether to transpose the matrix. Must befalse
. value
- A
Float32Array
or sequence ofGLfloat
values. The values are assumed to be supplied in column major order.
Return value
undefined
Examples
gl.uniformMatrix2fv(loc, false, [2,1, 2,2]);
Specifications
Specification | Status | Comment |
WebGL 1.0The definition of 'uniformMatrix' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0The definition of 'glUniform' in that specification. | Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
uniformMatrix2fv
|
Chrome
Full support 9 |
Edge
Full support 12 |
Firefox
Full support 4 |
IE
Full support 11 |
Opera
Full support 12 |
Safari
Full support 5.1 |
WebView Android
Full support Yes |
Chrome Android
Full support 25 |
Firefox Android
Full support Yes |
Opera Android
Full support 12 |
Safari iOS
Full support 8 |
Samsung Internet Android
Full support 1.5 |
WebGL2
|
Chrome
Full support 56 |
Edge
Full support 79 |
Firefox
Full support 51 |
IE
No support No |
Opera
Full support 43 |
Safari
No support No |
WebView Android
Full support 58 |
Chrome Android
Full support 58 |
Firefox Android
Full support 51 |
Opera Android
Full support 43 |
Safari iOS
No support No |
Samsung Internet Android
Full support 7.0 |
Legend
- Full support
- Full support
- No support
- No support
See also
WebGLRenderingContext.uniform()
WebGL2RenderingContext.uniformMatrix()
– WebGL 2 versions of these methods.
WebGLRenderingContext.uniformMatrix[234fv()] by Mozilla Contributors is licensed under CC-BY-SA 2.5.