Web/API/WebGLRenderingContext/getShaderInfoLog

From Get docs


The WebGLRenderingContext.getShaderInfoLog returns the information log for the specified WebGLShader object. It contains warnings, debugging and compile information.

Syntax

gl.getShaderInfoLog(shader);

Parameters

shader
A WebGLShader to query.

Return value

A DOMString that contains diagnostic messages, warning messages, and other information about the last compile operation. When a WebGLShader object is initially created, its information log will be a string of length 0.

Examples

Checking compilation messages

/* load shader source code. */
gl.shaderSource(shader, shaderCode);

/* compile shader source code. */
gl.compileShader(shader);

var message = gl.getShaderInfoLog(shader);

if (message.length > 0) {
  /* message may be an error or a warning */
  throw message;
}

Specifications

Specification Status Comment
WebGL 1.0The definition of 'getShaderInfoLog' in that specification. Recommendation Initial definition.
OpenGL ES 2.0The definition of 'glGetShaderInfoLog' in that specification. Standard Man page of the OpenGL API.

Browser compatibility

The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
getShaderInfoLog Chrome

Full support 9

Edge

Full support 12

Firefox

Full support 4

IE

Full support 11

Opera

Full support 12

Safari

Full support 5.1

WebView Android

Full support Yes

Chrome Android

Full support 25

Firefox Android

Full support Yes

Opera Android

Full support 12

Safari iOS

Full support 8

Samsung Internet Android

Full support 1.5

Legend

Full support  
Full support


See also