The WebGLRenderingContext.getShaderParameter()
method of the WebGL API returns information about the given shader.
Syntax
any gl.getShaderParameter(shader, pname);
Parameters
- shader
- A
WebGLShader
to get parameter information from. - pname
- A
GLenum
specifying the information to query. Possible values:
gl.DELETE_STATUS
- Returns a
GLboolean
indicating whether or not the shader is flagged for deletion. gl.COMPILE_STATUS
: Returns aGLboolean
indicating whether or not the last shader compilation was successful.gl.SHADER_TYPE
: Returns aGLenum
indicating whether the shader is a vertex shader (gl.VERTEX_SHADER
) or fragment shader (gl.FRAGMENT_SHADER
) object.
- Returns a
Return value
Returns the requested shader information (as specified with pname
).
Examples
gl.getShaderParameter(shader, gl.SHADER_TYPE);
Specifications
Specification | Status | Comment |
WebGL 1.0The definition of 'getShaderParameter' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0The definition of 'glGetShaderiv' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
getShaderParameter
|
Chrome
Full support 9 |
Edge
Full support 12 |
Firefox
Full support 4 |
IE
Full support 11 |
Opera
Full support 12 |
Safari
Full support 5.1 |
WebView Android
Full support Yes |
Chrome Android
Full support 25 |
Firefox Android
Full support Yes |
Opera Android
Full support 12 |
Safari iOS
Full support 8 |
Samsung Internet Android
Full support 1.5 |
Legend
- Full support
- Full support
See also
WebGLRenderingContext.getShaderParameter() by Mozilla Contributors is licensed under CC-BY-SA 2.5.