Web/API/WebGLRenderingContext/disable

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The WebGLRenderingContext.disable() method of the WebGL API disables specific WebGL capabilities for this context.

Syntax

void gl.disable(cap);

Parameters

cap
A GLenum specifying which WebGL capability to disable. Possible values:
{| ! Constant ! Description |- | gl.BLEND | Deactivates blending of the computed fragment color values. See WebGLRenderingContext.blendFunc(). |- | gl.CULL_FACE | Deactivates culling of polygons. See WebGLRenderingContext.cullFace(). |- | gl.DEPTH_TEST | Deactivates depth comparisons and updates to the depth buffer. See WebGLRenderingContext.depthFunc(). |- | gl.DITHER | Deactivates dithering of color components before they get written to the color buffer. |- | gl.POLYGON_OFFSET_FILL | Deactivates adding an offset to depth values of polygon's fragments. See WebGLRenderingContext.polygonOffset(). |- | gl.SAMPLE_ALPHA_TO_COVERAGE | Deactivates the computation of a temporary coverage value determined by the alpha value. |- | gl.SAMPLE_COVERAGE | Deactivates ANDing the fragment's coverage with the temporary coverage value. See WebGLRenderingContext.sampleCoverage(). |- | gl.SCISSOR_TEST | Deactivates the scissor test that discards fragments that are outside of the scissor rectangle. See WebGLRenderingContext.scissor(). |- | gl.STENCIL_TEST | Deactivates stencil testing and updates to the stencil buffer. See WebGLRenderingContext.stencilFunc(). |} When using a WebGL 2 context, the following values are available additionally:
Constant Description
gl.RASTERIZER_DISCARD Deactivates that primitives are discarded immediately before the rasterization stage, but after the optional transform feedback stage. gl.clear() commands are ignored.

Return value

None.

Examples

gl.disable(gl.DITHER);

To check if a capability is disabled, use the WebGLRenderingContext.isEnabled() method:

gl.isEnabled(gl.DITHER);
// false

Specifications

Specification Status Comment
WebGL 1.0The definition of 'disable' in that specification. Recommendation Initial definition for WebGL.
OpenGL ES 2.0The definition of 'glDisable' in that specification. Standard Man page of the (similar) OpenGL ES 2.0 API.
OpenGL ES 3.0The definition of 'glDisable' in that specification. Standard Man page of the (similar) OpenGL ES 3.0 API.

Browser compatibility

The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
disable Chrome

Full support 9

Edge

Full support 12

Firefox

Full support 4

IE

Full support 11

Opera

Full support 12

Safari

Full support 5.1

WebView Android

Full support Yes

Chrome Android

Full support 25

Firefox Android

Full support Yes

Opera Android

Full support 12

Safari iOS

Full support 8

Samsung Internet Android

Full support 1.5

Legend

Full support  
Full support


See also