The read-only WebGLActiveInfo.name
property represents the name of the requested data returned by calling the getActiveAttrib()
or getActiveUniform()
methods.
Examples
var activeAttrib = gl.getActiveAttrib(program, index);
activeAttrib.name;
var activeUniform = gl.getActiveUniform(program, index);
activeUniform.name;
Specifications
Specification | Status | Comment |
WebGL 1.0The definition of 'WebGLActiveInfo.name' in that specification. | Recommendation | Initial definition. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
name
|
Chrome
Full support 9 |
Edge
Full support 12 |
Firefox
Full support 4 |
IE
Full support 11 |
Opera
Full support 12 |
Safari
Full support 5.1 |
WebView Android
Full support Yes |
Chrome Android
Full support 25 |
Firefox Android
Full support Yes |
Opera Android
Full support 12 |
Safari iOS
Full support 8 |
Samsung Internet Android
Full support 1.5 |
Legend
- Full support
- Full support
See also
WebGLActiveInfo.name by Mozilla Contributors is licensed under CC-BY-SA 2.5.