Web/JavaScript/Reference/Operators/Object initializer
Objects can be initialized using new Object()
, Object.create()
, or using the literal notation (initializer notation). An object initializer is a comma-delimited list of zero or more pairs of property names and associated values of an object, enclosed in curly braces ({}
).
The source for this interactive example is stored in a GitHub repository. If you'd like to contribute to the interactive examples project, please clone https://github.com/mdn/interactive-examples and send us a pull request.
Syntax
let o = {}
let o = {a: 'foo', b: 42, c: {}}
let a = 'foo', b = 42, c = {}
let o = {a: a, b: b, c: c}
let o = {
property: function (parameters) {},
get property() {},
set property(value) {}
};
New notations in ECMAScript 2015
Please see the compatibility table for support for these notations. In non-supporting environments, these notations will lead to syntax errors.
// Shorthand property names (ES2015)
let a = 'foo', b = 42, c = {};
let o = {a, b, c}
// Shorthand method names (ES2015)
let o = {
property(parameters) {}
}
// Computed property names (ES2015)
let prop = 'foo';
let o = {
[prop]: 'hey',
['b' + 'ar']: 'there'
}
Description
An object initializer is an expression that describes the initialization of an Object
. Objects consist of properties, which are used to describe an object. The values of object properties can either contain primitive data types or other objects.
Object literal notation vs JSON
The object literal notation is not the same as the JavaScript Object Notation (JSON). Although they look similar, there are differences between them:
- JSON permits only property definition using
"property": value
syntax. The property name must be double-quoted, and the definition cannot be a shorthand. - In JSON the values can only be strings, numbers, arrays,
true
,false
,null
, or another (JSON) object. - A function value (see "Methods" above) can not be assigned to a value in JSON.
- Objects like
Date
will be a string afterJSON.parse()
. JSON.parse()
will reject computed property names and an error will be thrown.
Examples
Creating objects
An empty object with no properties can be created like this:
let object = {}
However, the advantage of the literal or initializer notation is, that you are able to quickly create objects with properties inside the curly braces. You simply notate a list of key: value
pairs delimited by commas.
The following code creates an object with three properties and the keys are "foo"
, "age"
and "baz"
. The values of these keys are a string "bar"
, the number 42
, and another object.
let object = {
foo: 'bar',
age: 42,
baz: {myProp: 12}
}
Accessing properties
Once you have created an object, you might want to read or change them. Object properties can be accessed by using the dot notation or the bracket notation. (See property accessors for detailed information.)
object.foo // "bar"
object['age'] // 42
object.foo = 'baz'
Property definitions
We have already learned how to notate properties using the initializer syntax. Oftentimes, there are variables in your code that you would like to put into an object. You will see code like this:
let a = 'foo',
b = 42,
c = {};
let o = {
a: a,
b: b,
c: c
}
With ECMAScript 2015, there is a shorter notation available to achieve the same:
let a = 'foo',
b = 42,
c = {};
// Shorthand property names (ES2015)
let o = {a, b, c}
// In other words,
console.log((o.a === {a}.a)) // true
Duplicate property names
When using the same name for your properties, the second property will overwrite the first.
let a = {x: 1, x: 2}
console.log(a) // {x: 2}
In ECMAScript 5 strict mode code, duplicate property names were considered a SyntaxError
. With the introduction of computed property names making duplication possible at runtime, ECMAScript 2015 has removed this restriction.
function haveES2015DuplicatePropertySemantics() {
'use strict';
try {
({prop: 1, prop: 2});
// No error thrown, duplicate property names allowed in strict mode
return true;
} catch(e) {
// Error thrown, duplicates prohibited in strict mode
return false;
}
}
Method definitions
A property of an object can also refer to a function or a getter or setter method.
let o = {
property: function (parameters) {},
get property() {},
set property(value) {}
}
In ECMAScript 2015, a shorthand notation is available, so that the keyword "function
" is no longer necessary.
// Shorthand method names (ES2015)
let o = {
property(parameters) {},
}
In ECMAScript 2015, there is a way to concisely define properties whose values are generator functions:
let o = {
*generator() {
...........
}
};
Which is equivalent to this ES5-like notation (but note that ECMAScript 5 has no generators):
let o = {
generator: function* () {
...........
}
};
For more information and examples about methods, see method definitions.
Computed property names
Starting with ECMAScript 2015, the object initializer syntax also supports computed property names. That allows you to put an expression in brackets []
, that will be computed and used as the property name. This is reminiscent of the bracket notation of the property accessor syntax, which you may have used to read and set properties already.
Now you can use a similar syntax in object literals, too:
// Computed property names (ES2015)
let i = 0
let a = {
['foo' + ++i]: i,
['foo' + ++i]: i,
['foo' + ++i]: i
}
console.log(a.foo1) // 1
console.log(a.foo2) // 2
console.log(a.foo3) // 3
const items = ["A","B","C"];
const obj = {
[items]: "Hello"
}
console.log(obj); // A,B,C: "Hello"
console.log(obj["A,B,C"]) // "Hello"
let param = 'size'
let config = {
[param]: 12,
['mobile' + param.charAt(0).toUpperCase() + param.slice(1)]: 4
}
console.log(config) // {size: 12, mobileSize: 4}
Spread properties
The Rest/Spread Properties for ECMAScript proposal (stage 4) adds spread properties to object literals. It copies own enumerable properties from a provided object onto a new object.
Shallow-cloning (excluding prototype
) or merging objects is now possible using a shorter syntax than Object.assign()
.
let obj1 = { foo: 'bar', x: 42 }
let obj2 = { foo: 'baz', y: 13 }
let clonedObj = { ...obj1 }
// Object { foo: "bar", x: 42 }
let mergedObj = { ...obj1, ...obj2 }
// Object { foo: "baz", x: 42, y: 13 }
Note that Object.assign()
triggers setters, whereas the spread operator doesn't!
Prototype mutation
A property definition of the form __proto__: value
or "__proto__": value
does not create a property with the name __proto__
. Instead, if the provided value is an object or null
, it changes the Web/JavaScript/Reference/Operators/Prototype
of the created object to that value. (If the value is not an object or null
, the object is not changed.)
let obj1 = {}
assert(Object.getPrototypeOf(obj1) === Object.prototype)
let obj2 = {__proto__: null}
assert(Object.getPrototypeOf(obj2) === null)
let protoObj = {}
let obj3 = {'__proto__': protoObj}
assert(Object.getPrototypeOf(obj3) === protoObj)
let obj4 = {__proto__: 'not an object or null'}
assert(Object.getPrototypeOf(obj4) === Object.prototype)
assert(!obj4.hasOwnProperty('__proto__'))
Only a single prototype mutation is permitted in an object literal. Multiple prototype mutations are a syntax error.
Property definitions that do not use "colon" notation are not prototype mutations. They are property definitions that behave identically to similar definitions using any other name.
let __proto__ = 'variable'
let obj1 = {__proto__}
assert(Object.getPrototypeOf(obj1) === Object.prototype)
assert(obj1.hasOwnProperty('__proto__'))
assert(obj1.__proto__ === 'variable')
let obj2 = {__proto__() { return 'hello'; }}
assert(obj2.__proto__() === 'hello')
let obj3 = {['__prot' + 'o__']: 17}
assert(obj3.__proto__ === 17)
Specifications
Specification |
ECMAScript (ECMA-262)The definition of 'Object Initializer' in that specification. |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | Server | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Object initializer | Chrome
Full support 1 |
Edge
Full support 12 |
Firefox
Full support 1 |
IE
Full support 1 |
Opera
Full support 4 |
Safari
Full support 1 |
WebView Android
Full support 1 |
Chrome Android
Full support 18 |
Firefox Android
Full support 4 |
Opera Android
Full support 10.1 |
Safari iOS
Full support 1 |
Samsung Internet Android
Full support 1.0 |
nodejs
Full support 0.1.100 |
Computed property names | Chrome
Full support 47 |
Edge
Full support 12 |
Firefox
Full support 34 |
IE
No support No |
Opera
Full support 34 |
Safari
Full support 8 |
WebView Android
Full support 47 |
Chrome Android
Full support 47 |
Firefox Android
Full support 34 |
Opera Android
Full support 34 |
Safari iOS
Full support 8 |
Samsung Internet Android
Full support 5.0 |
nodejs
Full support 4.0.0 |
Shorthand method names | Chrome
Full support 47 |
Edge
Full support 12 |
Firefox
Full support 34 |
IE
No support No |
Opera
Full support 34 |
Safari
Full support 9 |
WebView Android
Full support 47 |
Chrome Android
Full support 47 |
Firefox Android
Full support 34 |
Opera Android
Full support 34 |
Safari iOS
Full support 9 |
Samsung Internet Android
Full support 5.0 |
nodejs
Full support 4.0.0 |
Shorthand property names | Chrome
Full support 47 |
Edge
Full support 12 |
Firefox
Full support 33 |
IE
No support No |
Opera
Full support 34 |
Safari
Full support 9 |
WebView Android
Full support 47 |
Chrome Android
Full support 47 |
Firefox Android
Full support 33 |
Opera Android
Full support 34 |
Safari iOS
Full support 9 |
Samsung Internet Android
Full support 5.0 |
nodejs
Full support 4.0.0 |
Spread properties |
Chrome
Full support 60 |
Edge
Full support 79 |
Firefox
Full support 55 |
IE
No support No |
Opera
Full support 47 |
Safari
Full support 11.1 |
WebView Android
Full support 60 |
Chrome Android
Full support 60 |
Firefox Android
Full support 55 |
Opera Android
Full support 44 |
Safari iOS
Full support 11.3 |
Samsung Internet Android
Full support 8.0 |
nodejs
Full support 8.3.0 |
Legend
- Full support
- Full support
- No support
- No support
- Experimental. Expect behavior to change in the future.'
- Experimental. Expect behavior to change in the future.
See also
Object initializer by Mozilla Contributors is licensed under CC-BY-SA 2.5.