The vrdisplayblur
event of the WebVR API is fired when presentation to a VR display has been paused for some reason by the browser, OS, or VR hardware — for example, while the user is interacting with a system menu or browser, to prevent tracking or loss of experience.
Bubbles | No |
Cancelable | No |
Interface | VRDisplayEvent
|
Event handler property | onvrdisplayblur
|
Examples
You can use the vrdisplayblur
event in an addEventListener
method:
window.addEventListener('vrdisplayblur', function() {
info.textContent = 'Display unfocused.';
reportDisplays();
});
Or use the onvrdisplayblur
event handler property:
window.onvrdisplayblur = function() {
info.textContent = 'Display unfocused.';
reportDisplays();
};
Specifications
Specification | Status | Comment |
WebVR 1.1The definition of 'vrdisplayblur' in that specification. | Draft | Initial definition |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Chrome
No support No |
Edge
No support No |
Firefox
No support No |
IE
No support No |
Opera
No support No |
Safari
No support No |
WebView Android
No support No |
Chrome Android
No support No |
Firefox Android
No support No |
Opera Android
No support No |
Safari iOS
No support No |
Samsung Internet Android
No support No |
Legend
- No support
- No support
- Experimental. Expect behavior to change in the future.'
- Experimental. Expect behavior to change in the future.
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.
Window: vrdisplayblur event by Mozilla Contributors is licensed under CC-BY-SA 2.5.