The gamepadconnected
event is fired when the browser detects that a gamepad has been connected or the first time a button/axis of the gamepad is used.
Bubbles | No |
Cancelable | No |
Interface | GamepadEvent
|
Event handler property | ongamepadconnected
|
Examples
window.addEventListener('gamepadconnected', event => { // All buttons and axes values can be accessed through event.gamepad; });
Specifications
Specification | Status |
---|---|
Gamepad | Working Draft |
Browser compatibility
No compatibility data found. Please contribute data for "api.Window.gamepadconnected" (depth: 1) to the MDN compatibility data repository.
See also
Window: gamepadconnected event by Mozilla Contributors is licensed under CC-BY-SA 2.5.