The gamepadconnected event is fired when the browser detects that a gamepad has been connected or the first time a button/axis of the gamepad is used.
| Bubbles | No |
| Cancelable | No |
| Interface | GamepadEvent
|
| Event handler property | ongamepadconnected
|
Examples
window.addEventListener('gamepadconnected', event => {
// All buttons and axes values can be accessed through
event.gamepad;
});
Specifications
| Specification | Status |
|---|---|
| Gamepad | Working Draft |
Browser compatibility
No compatibility data found. Please contribute data for "api.Window.gamepadconnected" (depth: 1) to the MDN compatibility data repository.
See also
Window: gamepadconnected event by Mozilla Contributors is licensed under CC-BY-SA 2.5.