Web/API/WebGLRenderingContext/commit

From Get docs

This is an experimental technologyCheck the Browser compatibility table carefully before using this in production.


The WebGLRenderingContext.commit() method pushes frames back to the original HTMLCanvasElement, if the context is not directly fixed to a specific canvas.

Syntax

void WebGLRenderingContext.commit()

Examples

var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');

// ... some drawing using the gl context ...

// Push frames back to the original HTMLCanvasElement
gl.commit();

Specifications

Specification Status Comment
HTML Living StandardThe definition of 'the commit() method of the OffscreenCanvas object's rendering context' in that specification. Living Standard

Browser compatibility

The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
commit Chrome

No support No

Edge

No support No

Firefox Full support 44

Disabled'

Full support 44

Disabled'

Disabled' From version 44: this feature is behind the gfx.offscreencanvas.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.

IE

No support No

Opera

No support No

Safari

No support No

WebView Android

No support No

Chrome Android

No support No

Firefox Android

No support No

Opera Android

No support No

Safari iOS

No support No

Samsung Internet Android

No support No

Legend

Full support  
Full support
No support  
No support
User must explicitly enable this feature.'
User must explicitly enable this feature.


See also