This is an experimental technologyCheck the Browser compatibility table carefully before using this in production.
The WebGLRenderingContext.commit() method pushes frames back to the original HTMLCanvasElement, if the context is not directly fixed to a specific canvas.
Syntax
void WebGLRenderingContext.commit()
Examples
var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');
// ... some drawing using the gl context ...
// Push frames back to the original HTMLCanvasElement
gl.commit();
Specifications
| Specification | Status | Comment |
|---|---|---|
| HTML Living StandardThe definition of 'the commit() method of the OffscreenCanvas object's rendering context' in that specification. | Living Standard |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
commit
|
Chrome
No support No |
Edge
No support No |
Firefox Full support 44 Full support 44 Disabled' From version 44: this feature is behind the |
IE
No support No |
Opera
No support No |
Safari
No support No |
WebView Android
No support No |
Chrome Android
No support No |
Firefox Android
No support No |
Opera Android
No support No |
Safari iOS
No support No |
Samsung Internet Android
No support No |
Legend
- Full support
- Full support
- No support
- No support
- User must explicitly enable this feature.'
- User must explicitly enable this feature.
See also
- The interface defining this method,
WebGLRenderingContext OffscreenCanvasHTMLCanvasElement.transferControlToOffscreen()
WebGLRenderingContext.commit() by Mozilla Contributors is licensed under CC-BY-SA 2.5.