This is an experimental technologyCheck the Browser compatibility table carefully before using this in production.
The WebGLRenderingContext
.commit()
method pushes frames back to the original HTMLCanvasElement
, if the context is not directly fixed to a specific canvas.
Syntax
void WebGLRenderingContext.commit()
Examples
var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');
// ... some drawing using the gl context ...
// Push frames back to the original HTMLCanvasElement
gl.commit();
Specifications
Specification | Status | Comment |
---|---|---|
HTML Living StandardThe definition of 'the commit() method of the OffscreenCanvas object's rendering context' in that specification. | Living Standard |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
commit
|
Chrome
No support No |
Edge
No support No |
Firefox Full support 44 Full support 44 Disabled' From version 44: this feature is behind the |
IE
No support No |
Opera
No support No |
Safari
No support No |
WebView Android
No support No |
Chrome Android
No support No |
Firefox Android
No support No |
Opera Android
No support No |
Safari iOS
No support No |
Samsung Internet Android
No support No |
Legend
- Full support
- Full support
- No support
- No support
- User must explicitly enable this feature.'
- User must explicitly enable this feature.
See also
- The interface defining this method,
WebGLRenderingContext
OffscreenCanvas
HTMLCanvasElement.transferControlToOffscreen()
WebGLRenderingContext.commit() by Mozilla Contributors is licensed under CC-BY-SA 2.5.