Web/API/WebGLContextEvent/statusMessage

From Get docs


The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.

Examples

The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');

canvas.addEventListener('webglcontextcreationerror', function(e) {
  console.log('WebGL context creation failed:' +
              e.statusMessage || 'Unknown error'); 
}, false);

Specifications

Specification Status Comment
WebGL 1.0The definition of 'WebGLContextEvent.statusMessage' in that specification. Recommendation Initial definition.

Browser compatibility

The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
statusMessage Chrome

Full support 9

Edge

Full support 12

Firefox

Full support 49

IE

Full support 11

Opera

Full support 12

Safari

Full support 5.1

WebView Android

Full support Yes

Chrome Android

Full support 25

Firefox Android

Full support 49

Opera Android

Full support 12

Safari iOS

Full support 8

Samsung Internet Android

Full support 1.5

Legend

Full support  
Full support


See also