Web/API/WebGL2RenderingContext/invalidateFramebuffer
This is an experimental technologyCheck the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.invalidateFramebuffer()
method of the WebGL 2 API invalidates the contents of attachments in a framebuffer.
Syntax
void gl.invalidateFramebuffer(target, attachments);
Parameters
target
- A
GLenum
specifying the binding point (target). Possible values:
gl.FRAMEBUFFER
- Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image.
gl.DRAW_FRAMEBUFFER
: Equivalent togl.FRAMEBUFFER
.gl.READ_FRAMEBUFFER
: Used as a source for reading operations.
gl.COLOR_ATTACHMENT{0-15}
- Invalidates one of the framebuffer's color buffers.
gl.DEPTH_ATTACHMENT
: Invalidates the framebuffer's depth buffer.gl.STENCIL_ATTACHMENT
: Invalidates the framebuffer's stencil buffer.gl.DEPTH_STENCIL_ATTACHMENT
: Invalidates both the framebuffer's depth and stencil buffer.
Return value
None.
Examples
gl.invalidateFramebuffer(gl.READ_FRAMEBUFFER,
[gl.COLOR_ATTACHMENT0, gl.COLOR_ATTACHMENT1]);
Specifications
Specification | Status | Comment |
WebGL 2.0The definition of 'invalidateFramebuffer' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0The definition of 'glInvalidateFramebuffer' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
invalidateFramebuffer
|
Chrome
Full support 56 |
Edge
Full support 79 |
Firefox
Full support 51 |
IE
No support No |
Opera
Full support 43 |
Safari
No support No |
WebView Android
Full support 58 |
Chrome Android
Full support 58 |
Firefox Android
Full support 51 |
Opera Android
Full support 43 |
Safari iOS
No support No |
Samsung Internet Android
Full support 7.0 |
Legend
- Full support
- Full support
- No support
- No support
See also
WebGL2RenderingContext.invalidateFramebuffer() by Mozilla Contributors is licensed under CC-BY-SA 2.5.