Web/API/WebGL2RenderingContext/getUniformIndices

From Get docs

This is an experimental technologyCheck the Browser compatibility table carefully before using this in production.


The WebGL2RenderingContext.getUniformIndices() method of the WebGL 2 API retrieves the indices of a number of uniforms within a WebGLProgram.

Syntax

sequence<GLuint> gl.getUniformIndices(program, uniformNames);

Parameters

program
A WebGLProgram containing uniforms whose indices to query.
uniformNames
An Array of DOMString specifying the names of the uniforms to query.

Return value

An Array of GLuint containing the uniform indices.

Examples

var uniformIndices = gl.getUniformIndices(program, ['UBORed', 'UBOGreen', 'UBOBlue']);

Specifications

Specification Status Comment
WebGL 2.0The definition of 'getUniformIndices' in that specification. Editor's Draft Initial definition for WebGL.
OpenGL ES 3.0The definition of 'glGetUniformIndices' in that specification. Standard Man page of the (similar) OpenGL API.

Browser compatibility

The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
getUniformIndices Chrome

Full support 56

Edge

Full support 79

Firefox

Full support 51

IE

No support No

Opera

Full support 43

Safari

No support No

WebView Android

Full support 58

Chrome Android

Full support 58

Firefox Android

Full support 51

Opera Android

Full support 43

Safari iOS

No support No

Samsung Internet Android

Full support 7.0

Legend

Full support  
Full support
No support  
No support


See also