This is an experimental technologyCheck the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.endQuery()
method of the WebGL 2 API marks the end of a given query target.
Syntax
void gl.endQuery(target);
Parameters
- target
- A
GLenum
specifying the target of the query. Possible values:
gl.ANY_SAMPLES_PASSED
- Specifies an occlusion query: these queries detect whether an object is visible (whether the scoped drawing commands pass the depth test and if so, how many samples pass).
gl.ANY_SAMPLES_PASSED_CONSERVATIVE
: Same as above above, but less accurate and faster version.gl.TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
: Number of primitives that are written to transform feedback buffers.
Return value
None.
Examples
var query = gl.createQuery();
gl.beginQuery(gl.ANY_SAMPLES_PASSED, query);
// ...
gl.endQuery(gl.ANY_SAMPLES_PASSED);
Specifications
Specification | Status | Comment |
WebGL 2.0The definition of 'endQuery' in that specification. | Editor's Draft | Initial definition. |
OpenGL ES 3.0The definition of 'glEndQuery' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
endQuery
|
Chrome
Full support 56 |
Edge
Full support 79 |
Firefox
Full support 51 |
IE
No support No |
Opera
Full support 43 |
Safari
No support No |
WebView Android
Full support 58 |
Chrome Android
Full support 58 |
Firefox Android
Full support 51 |
Opera Android
Full support 43 |
Safari iOS
No support No |
Samsung Internet Android
Full support 7.0 |
Legend
- Full support
- Full support
- No support
- No support
See also
WebGL2RenderingContext.endQuery() by Mozilla Contributors is licensed under CC-BY-SA 2.5.