The oversample
property of the WaveShaperNode
interface is an enumerated value indicating if oversampling must be used. Oversampling is a technique for creating more samples (up-sampling) before applying a distortion effect to the audio signal.
Once applied, the number of samples is reduced to its initial numbers. This leads to better results by avoiding some aliasing, but comes at the expense of a lower precision shaping curve.
The possible oversample
values are:
Value | Effect |
---|---|
'none'
|
Do not perform any oversampling. |
'2x'
|
Double the amount of samples before applying the shaping curve. |
'4x'
|
Multiply by 4 the amount of samples before applying the shaping curve. |
Syntax
distortion.oversample = enumeratedValue;
Values
- distortion is a
WaveShaperNode
. - enumeratedValue is one of
'none'
,'2x'
, or'4x'
.
Example
The following example shows basic usage of an AudioContext to create a wave shaper node. For applied examples/information, check out our [[../../../../../../../mdn.github.io/voice-change-o-matic/index|Voice-change-O-matic]] [[../../../../../../../mdn.github.io/voice-change-o-matic/index|demo]] (see app.js for relevant code).
Note: Sigmoid functions are commonly used for distortion curves because of their natural properties. Their S-shape, for instance, helps create a smoother sounding result. We found the below distortion curve code on Stack Overflow.
var audioCtx = new (window.AudioContext || window.webkitAudioContext)();
var distortion = audioCtx.createWaveShaper();
...
function makeDistortionCurve(amount) {
var k = typeof amount === 'number' ? amount : 50,
n_samples = 44100,
curve = new Float32Array(n_samples),
deg = Math.PI / 180,
i = 0,
x;
for ( ; i < n_samples; ++i ) {
x = i * 2 / n_samples - 1;
curve[i] = ( 3 + k ) * x * 20 * deg / ( Math.PI + k * Math.abs(x) );
}
return curve;
};
...
distortion.curve = makeDistortionCurve(400);
distortion.oversample = '4x';
Specifications
Specification | Status | Comment |
Web Audio APIThe definition of 'oversample' in that specification. | Working Draft |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
oversample
|
Chrome
Full support 14 |
Edge
Full support 12 |
Firefox
Full support 26 |
IE
No support No |
Opera
Full support 15 |
Safari
Full support 6 |
WebView Android
Full support Yes |
Chrome Android
Full support 18 |
Firefox Android
Full support 26 |
Opera Android
Full support 14 |
Safari iOS
Full support Yes |
Samsung Internet Android
Full support 1.0 |
Legend
- Full support
- Full support
- No support
- No support
See also
WaveShaperNode.oversample by Mozilla Contributors is licensed under CC-BY-SA 2.5.