Web/API/WEBGL lose context/loseContext

From Get docs


The WEBGL_lose_context.loseContext() method is part of the WebGL API and allows you to simulate losing the context of a WebGLRenderingContext context.

It triggers the steps described in the WebGL specification for handling context lost. The context will remain lost until WEBGL_lose_context.restoreContext() is called.

Syntax

gl.getExtension('WEBGL_lose_context').loseContext();

Examples

With this method, you can simulate the webglcontextlost event:

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');

canvas.addEventListener('webglcontextlost', function(e) {
  console.log(e); 
}, false);

gl.getExtension('WEBGL_lose_context').loseContext();

// WebGLContextEvent event with type "webglcontextlost" is logged.

Specifications

Specification Status Comment
WEBGL_lose_contextThe definition of 'WEBGL_lose_context.loseContext' in that specification. Recommendation Initial definition.

Browser compatibility

The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
loseContext Chrome

Full support Yes

Edge

Full support 17

Firefox Full support 22


Full support 22


No support 19 — 58

Prefixed'

Prefixed' Implemented with the vendor prefix: MOZ_

IE

?

Opera

Full support Yes

Safari

?

WebView Android

Full support Yes

Chrome Android

Full support Yes

Firefox Android

?

Opera Android

Full support Yes

Safari iOS

?

Samsung Internet Android

Full support Yes

Legend

Full support  
Full support
Compatibility unknown  
Compatibility unknown
Requires a vendor prefix or different name for use.'
Requires a vendor prefix or different name for use.


See also