The WEBGL_compressed_texture_s3tc
extension is part of the WebGL API and exposes four S3TC compressed texture formats.
Compressed textures reduce the amount of memory needed to store a texture on the GPU, allowing for higher resolution textures or more of the same resolution textures.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Constants
The compressed texture formats are exposed by four constants and can be used in two functions: compressedTexImage2D()
and compressedTexSubImage2D()
.
ext.COMPRESSED_RGB_S3TC_DXT1_EXT
- A DXT1-compressed image in an RGB image format.
ext.COMPRESSED_RGBA_S3TC_DXT1_EXT
- A DXT1-compressed image in an RGB image format with a simple on/off alpha value.
ext.COMPRESSED_RGBA_S3TC_DXT3_EXT
- A DXT3-compressed image in an RGBA image format. Compared to a 32-bit RGBA texture, it offers 4:1 compression.
ext.COMPRESSED_RGBA_S3TC_DXT5_EXT
- A DXT5-compressed image in an RGBA image format. It also provides a 4:1 compression, but differs to the DXT3 compression in how the alpha compression is done.
Examples
var ext = ( gl.getExtension('WEBGL_compressed_texture_s3tc') || gl.getExtension('MOZ_WEBGL_compressed_texture_s3tc') || gl.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc') ); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 512, 512, 0, textureData); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
Specifications
Specification | Status | Comment |
WEBGL_compressed_texture_s3tcThe definition of 'WEBGL_compressed_texture_s3tc' in that specification. | Recommendation | Initial definition. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
WEBGL_compressed_texture_s3tc
|
Chrome Full support Yes Full support Yes Full support Yes Prefixed' Implemented with the vendor prefix: WEBKIT_ |
Edge
Full support ≤18 |
Firefox Full support 22 Full support 22 No support 15 — 58 Prefixed' Implemented with the vendor prefix: MOZ_ |
IE
? |
Opera Full support Yes Full support Yes Full support Yes Prefixed' Implemented with the vendor prefix: WEBKIT_ |
Safari
? |
WebView Android Full support Yes Full support Yes Full support Yes Prefixed' Implemented with the vendor prefix: WEBKIT_ |
Chrome Android Full support Yes Full support Yes Full support Yes Prefixed' Implemented with the vendor prefix: WEBKIT_ |
Firefox Android
? |
Opera Android Full support Yes Full support Yes Full support Yes Prefixed' Implemented with the vendor prefix: WEBKIT_ |
Safari iOS
? |
Samsung Internet Android Full support Yes Full support Yes Full support Yes Prefixed' Implemented with the vendor prefix: WEBKIT_ |
Legend
- Full support
- Full support
- Compatibility unknown
- Compatibility unknown
- Requires a vendor prefix or different name for use.'
- Requires a vendor prefix or different name for use.
See also
- S3 Texture Compression – OpenGL wiki
WebGLRenderingContext.getExtension()
WebGLRenderingContext.compressedTexImage2D()
WebGLRenderingContext.compressedTexSubImage2D()
WebGLRenderingContext.getParameter()
WEBGL_compressed_texture_s3tc by Mozilla Contributors is licensed under CC-BY-SA 2.5.