Web/API/WEBGL compressed texture astc/getSupportedProfiles
The WEBGL_compressed_texture_astc.getSupportedProfiles()
method returns an array of strings containing the names of the ASTC profiles supported by the implementation.
Syntax
sequence<DOMString> ext.getSupportedProfiles();
Return value
An Array
of DOMString
elements indicating which ASTC profiles are supported by the implementation. Currently, this can be:
- "ldr": Low Dynamic Range.
- "hdr": High Dynamic Range.
Dynamic range refers to ratio between the brightest and darkest parts of the scene. Low dynamic ranges are for example JPEG format images which won't exceed 255:1, or CRT monitors which won't exceed 100:1. An HDR image stores pixel values that span the whole tonal range of real-world scenes (100,000:1).
Examples
var ext = gl.getExtension('WEBGL_compressed_texture_astc');
ext.getSupportedProfiles(); // ["ldr"]
Specifications
Specification | Status | Comment |
WEBGL_compressed_texture_astcThe definition of 'WEBGL_compressed_texture_astc' in that specification. | Recommendation | Initial definition. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
getSupportedProfiles
|
Chrome
Full support 47 |
Edge
Full support 79 |
Firefox
Full support 53 |
IE
? |
Opera
? |
Safari
? |
WebView Android
Full support 47 |
Chrome Android
Full support 47 |
Firefox Android
Full support 53 |
Opera Android
? |
Safari iOS
? |
Samsung Internet Android
Full support 5.0 |
Legend
- Full support
- Full support
- Compatibility unknown
- Compatibility unknown
See also
WEBGL_compressed_texture_astc.getSupportedProfiles() by Mozilla Contributors is licensed under CC-BY-SA 2.5.