Web/API/MediaStreamAudioDestinationNode/stream

From Get docs

The stream property of the AudioContext interface represents a MediaStream containing a single audio MediaStreamTrack with the same number of channels as the node itself.

You can use this property to get a stream out of the audio graph and feed it into another construct, such as a Media Recorder.


Syntax

var audioCtx = new AudioContext();
var destination = audioCtx.createMediaStreamDestination();
var myStream = destination.stream;

Value

A MediaStream containing a single audio track. The audio track is a MediaStreamTrack whose kind is audio.

Example

In the following simple example, we create a MediaStreamAudioDestinationNode, an OscillatorNode and a MediaRecorder (the example will therefore only work in Firefox and Chrome at this time.) The MediaRecorder is set up to record information from the MediaStreamDestinationNode.

When the button is clicked, the oscillator starts, and the MediaRecorder is started. When the button is stopped, the oscillator and MediaRecorder both stop. Stopping the MediaRecorder causes the dataavailable event to fire, and the event data is pushed into the chunks array. After that, the stop event fires, a new blob is made of type opus — which contains the data in the chunks array, and a new window (tab) is then opened that points to a URL created from the blob.

From here, you can play and save the opus file.

<!DOCTYPE html>
<html>
  <head>
    <title>createMediaStreamDestination() demo</title>
  </head>
  <body>
    <h1>createMediaStreamDestination() demo</h1>

    <p>Encoding a pure sine wave to an Opus file </p>
    <button>Make sine wave</button>
    <audio controls></audio>
    <script>
     var b = document.querySelector("button");
     var clicked = false;
     var chunks = [];
     var ac = new AudioContext();
     var osc = ac.createOscillator();
     var dest = ac.createMediaStreamDestination();
     var mediaRecorder = new MediaRecorder(dest.stream);
     osc.connect(dest);

     b.addEventListener("click", function(e) {
       if (!clicked) {
           mediaRecorder.start();
           osc.start(0);
           e.target.innerHTML = "Stop recording";
           clicked = true;
         } else {
           mediaRecorder.stop();
           osc.stop(0);
           e.target.disabled = true;
         }
     });

     mediaRecorder.ondataavailable = function(evt) {
       // push each chunk (blobs) in an array
       chunks.push(evt.data);
     };

     mediaRecorder.onstop = function(evt) {
       // Make blob out of our blobs, and open it.
       var blob = new Blob(chunks, { 'type' : 'audio/ogg; codecs=opus' });
       document.querySelector("audio").src = URL.createObjectURL(blob);
     };
    </script>
  </body>
</html>

Note: You can [[../../../../../../../mdn.github.io/webaudio-examples/create-media-stream-destination/index|view this example live]], or study the source code, on Github.


Specifications

Specification Status Comment
Web Audio APIThe definition of 'stream' in that specification. Working Draft

Browser compatibility

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
stream Chrome

Full support 14

Edge

Full support ≤18

Firefox

Full support 25

IE

No support No

Opera

Full support 15

Safari

Full support 6

WebView Android

Full support Yes

Chrome Android

Full support 18

Firefox Android

Full support 26

Opera Android

Full support 14

Safari iOS

Full support Yes

Samsung Internet Android

Full support 1.0

Legend

Full support  
Full support
No support  
No support


See also