Web/API/HTMLCanvasElement/getContext

From Get docs


The HTMLCanvasElement.getContext() method returns a drawing context on the canvas, or null if the context identifier is not supported, or the canvas has already been set to a different context mode.

Later calls to this method on the same canvas element, with the same contextType argument, will always return the same drawing context instance as was returned the first time the method was invoked. It is not possible to get a different drawing context object on a given canvas element.

Syntax

var ctx = canvas.getContext(contextType);
var ctx = canvas.getContext(contextType, contextAttributes);

Parameters

contextType
Is a DOMString containing the context identifier defining the drawing context associated to the canvas. Possible values are:
  • "2d", leading to the creation of a CanvasRenderingContext2D object representing a two-dimensional rendering context.
  • "webgl" (or "experimental-webgl") which will create a WebGLRenderingContext object representing a three-dimensional rendering context. This context is only available on browsers that implement WebGL version 1 (OpenGL ES 2.0).
  • "webgl2" which will create a WebGL2RenderingContext object representing a three-dimensional rendering context. This context is only available on browsers that implement WebGL version 2 (OpenGL ES 3.0). '
  • "bitmaprenderer" which will create an ImageBitmapRenderingContext which only provides functionality to replace the content of the canvas with a given ImageBitmap.

Note: The identifier "experimental-webgl" is used in new implementations of WebGL. These implementations have either not reached test suite conformance, or the graphics drivers on the platform are not yet stable. The Khronos Group certifies WebGL implementations under certain conformance rules.

contextAttributes

You can use several context attributes when creating your rendering context, for example:

const gl = canvas.getContext('webgl', {
  antialias: false,
  depth: false
});

2d context attributes:

  • alpha: Boolean that indicates if the canvas contains an alpha channel. If set to false, the browser now knows that the backdrop is always opaque, which can speed up drawing of transparent content and images.
  • desynchronized: Boolean that hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop 
  • ' (Gecko only) willReadFrequently: Boolean that indicates whether or not a lot of read-back operations are planned. This will force the use of a software (instead of hardware accelerated) 2D canvas and can save memory when calling getImageData() frequently. This option is only available, if the flag gfx.canvas.willReadFrequently.enable is set to true (which, by default, is only the case for B2G/Firefox OS).
  • ' (Blink only) storage: String that indicates which storage is used ("persistent" by default).

WebGL context attributes:

  • alpha: Boolean that indicates if the canvas contains an alpha buffer.
  • desynchronized: Boolean that hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop 
  • antialias: Boolean that indicates whether or not to perform anti-aliasing.
  • depth: Boolean that indicates that the drawing buffer has a depth buffer of at least 16 bits.
  • failIfMajorPerformanceCaveat: Boolean that indicates if a context will be created if the system performance is low or if no hardware GPU is available.
  • powerPreference: A hint to the user agent indicating what configuration of GPU is suitable for the WebGL context. Possible values are:
    • "default": Let the user agent decide which GPU configuration is most suitable. This is the default value.
    • "high-performance": Prioritizes rendering performance over power consumption.
    • "low-power": Prioritizes power saving over rendering performance.
  • premultipliedAlpha: Boolean that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.
  • preserveDrawingBuffer: If the value is true the buffers will not be cleared and will preserve their values until cleared or overwritten by the author.
  • stencil: Boolean that indicates that the drawing buffer has a stencil buffer of at least 8 bits.

Return value

A RenderingContext which is either a

If the contextType doesn't match a possible drawing context, or differs from the first contextType requested, null is returned.

Examples

Given this <canvas> element:

<canvas id="canvas" width="300" height="300"></canvas>

You can get a 2d context of the canvas with the following code:

var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
console.log(ctx); // CanvasRenderingContext2D { ... }

Now you have the 2D rendering context for a canvas and you can draw within it.

Specifications

Specification Status Comment
HTML Living StandardThe definition of 'HTMLCanvasElement.getContext' in that specification. Living Standard No change since the latest snapshot, HTML5
HTML 5.1The definition of 'HTMLCanvasElement.getContext' in that specification. Recommendation
HTML5The definition of 'HTMLCanvasElement.getContext' in that specification. Recommendation Snapshot of the HTML Living Standard containing the initial definition.

Browser compatibility

Update compatibility data on GitHub

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
getContext Chrome

Full support 1

Edge

Full support 12

Firefox

Full support 1.5

IE

Full support 9

Opera

Full support 9

Safari

Full support 2

WebView Android

Full support 1

Chrome Android

Full support 18

Firefox Android

Full support 4

Opera Android

Full support 10.1

Safari iOS

Full support 1

Samsung Internet Android

Full support 1.0

bitmaprenderer context Chrome

Full support 56

Edge

Full support ≤79

Firefox

Full support 46

IE

No support No

Opera

Full support 43

Safari

No support No

WebView Android

No support No

Chrome Android

Full support 56

Firefox Android

Full support 46

Opera Android

Full support 43

Safari iOS

No support No

Samsung Internet Android

Full support 6.0

desynchronized attribute

Chrome Full support 81

Notes'

Full support 81

Notes'

Notes' ChromeOS and Windows Full support 75

Notes'

Notes' ChromeOS only Full support 71

Alternate Name'

Alternate Name' Uses the non-standard name: lowLatency

Edge

No support No

Firefox

No support No

IE

No support No

Opera

No support No

Safari

No support No

WebView Android

No support No

Chrome Android

No support No

Firefox Android

No support No

Opera Android

No support No

Safari iOS

No support No

Samsung Internet Android

No support No

failIfMajorPerformanceCaveat attribute Chrome

Full support Yes

Edge

Full support 12

Firefox

Full support 41

IE

Full support Yes

Opera

Full support Yes

Safari

?

WebView Android

No support No

Chrome Android

No support No

Firefox Android

Full support 41

Opera Android

?

Safari iOS

?

Samsung Internet Android

No support No

powerPreference attribute Chrome

No support No

Edge

No support No

Firefox

Full support 63

IE

No support No

Opera

No support No

Safari

No support No

WebView Android

No support No

Chrome Android

No support No

Firefox Android

Full support 63

Opera Android

No support No

Safari iOS

No support No

Samsung Internet Android

No support No

WebGL context

Chrome Full support 33


Full support 33


Full support 9

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

Edge Full support 79


Full support 79


Full support 12

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

Firefox Full support 24


Full support 24


Full support 3.6

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

IE Full support 11

Alternate Name'

Full support 11

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

Opera Full support 15


Full support 15


Full support 9

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

Safari Full support 5.1

Alternate Name'

Full support 5.1

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

WebView Android Full support 37


Full support 37


Full support 37

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

Chrome Android Full support 33


Full support 33


Full support 18

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

Firefox Android Full support Yes

Alternate Name'

Full support Yes

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

Opera Android Full support 14


Full support 14


Full support 10.1

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

Safari iOS

?

Samsung Internet Android Full support 2.0


Full support 2.0


Full support 1.0

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl

WebGL2 context Chrome

Full support 56

Edge

Full support 79

Firefox Full support 51


Full support 51


Full support 25

Alternate Name'

Alternate Name' Uses the non-standard name: experimental-webgl2

IE

No support No

Opera

No support No

Safari

No support No

WebView Android

Full support 56

Chrome Android

No support No

Firefox Android

No support No

Opera Android

No support No

Safari iOS

No support No

Samsung Internet Android

No support No

2d alpha context attribute Chrome

Full support 32

Edge

Full support ≤79

Firefox

Full support 30

IE

No support No

Opera

Full support Yes

Safari

No support No

WebView Android

No support No

Chrome Android

No support No

Firefox Android

Full support 30

Opera Android

No support No

Safari iOS

No support No

Samsung Internet Android

No support No

Legend

Full support  
Full support
No support  
No support
Compatibility unknown  
Compatibility unknown
See implementation notes.'
See implementation notes.
Uses a non-standard name.'
Uses a non-standard name.


See also