The HTMLCanvasElement.getContext()
method returns a drawing context on the canvas, or null
if the context identifier is not supported, or the canvas has already been set to a different context mode.
Later calls to this method on the same canvas element, with the same contextType
argument, will always return the same drawing context instance as was returned the first time the method was invoked. It is not possible to get a different drawing context object on a given canvas element.
Syntax
var ctx = canvas.getContext(contextType); var ctx = canvas.getContext(contextType, contextAttributes);
Parameters
contextType
- Is a
DOMString
containing the context identifier defining the drawing context associated to the canvas. Possible values are:"2d"
, leading to the creation of aCanvasRenderingContext2D
object representing a two-dimensional rendering context."webgl"
(or"experimental-webgl"
) which will create aWebGLRenderingContext
object representing a three-dimensional rendering context. This context is only available on browsers that implement WebGL version 1 (OpenGL ES 2.0)."webgl2"
which will create aWebGL2RenderingContext
object representing a three-dimensional rendering context. This context is only available on browsers that implement WebGL version 2 (OpenGL ES 3.0). '"bitmaprenderer"
which will create anImageBitmapRenderingContext
which only provides functionality to replace the content of the canvas with a givenImageBitmap
.
Note: The identifier
"experimental-webgl"
is used in new implementations of WebGL. These implementations have either not reached test suite conformance, or the graphics drivers on the platform are not yet stable. The Khronos Group certifies WebGL implementations under certain conformance rules. contextAttributes
You can use several context attributes when creating your rendering context, for example:
const gl = canvas.getContext('webgl', { antialias: false, depth: false });
2d context attributes:
alpha
: Boolean that indicates if the canvas contains an alpha channel. If set tofalse
, the browser now knows that the backdrop is always opaque, which can speed up drawing of transparent content and images.desynchronized
: Boolean that hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop- ' (Gecko only)
willReadFrequently
: Boolean that indicates whether or not a lot of read-back operations are planned. This will force the use of a software (instead of hardware accelerated) 2D canvas and can save memory when callinggetImageData()
frequently. This option is only available, if the flaggfx.canvas.willReadFrequently.enable
is set totrue
(which, by default, is only the case for B2G/Firefox OS). - ' (Blink only)
storage
: String that indicates which storage is used ("persistent" by default).
WebGL context attributes:
alpha
: Boolean that indicates if the canvas contains an alpha buffer.desynchronized
: Boolean that hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loopantialias
: Boolean that indicates whether or not to perform anti-aliasing.depth
: Boolean that indicates that the drawing buffer has a depth buffer of at least 16 bits.failIfMajorPerformanceCaveat
: Boolean that indicates if a context will be created if the system performance is low or if no hardware GPU is available.powerPreference
: A hint to the user agent indicating what configuration of GPU is suitable for the WebGL context. Possible values are:"default"
: Let the user agent decide which GPU configuration is most suitable. This is the default value."high-performance"
: Prioritizes rendering performance over power consumption."low-power"
: Prioritizes power saving over rendering performance.
premultipliedAlpha
: Boolean that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.preserveDrawingBuffer
: If the value is true the buffers will not be cleared and will preserve their values until cleared or overwritten by the author.stencil
: Boolean that indicates that the drawing buffer has a stencil buffer of at least 8 bits.
Return value
A RenderingContext
which is either a
CanvasRenderingContext2D
for"2d"
,WebGLRenderingContext
for"webgl"
and"experimental-webgl"
,WebGL2RenderingContext
for"webgl2"
orImageBitmapRenderingContext
for"bitmaprenderer"
.
If the contextType
doesn't match a possible drawing context, or differs from the first contextType
requested, null
is returned.
Examples
Given this <canvas>
element:
<canvas id="canvas" width="300" height="300"></canvas>
You can get a 2d
context of the canvas with the following code:
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
console.log(ctx); // CanvasRenderingContext2D { ... }
Now you have the 2D rendering context for a canvas and you can draw within it.
Specifications
Specification | Status | Comment |
HTML Living StandardThe definition of 'HTMLCanvasElement.getContext' in that specification. | Living Standard | No change since the latest snapshot, HTML5 |
HTML 5.1The definition of 'HTMLCanvasElement.getContext' in that specification. | Recommendation | |
HTML5The definition of 'HTMLCanvasElement.getContext' in that specification. | Recommendation | Snapshot of the HTML Living Standard containing the initial definition. |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
getContext
|
Chrome
Full support 1 |
Edge
Full support 12 |
Firefox
Full support 1.5 |
IE
Full support 9 |
Opera
Full support 9 |
Safari
Full support 2 |
WebView Android
Full support 1 |
Chrome Android
Full support 18 |
Firefox Android
Full support 4 |
Opera Android
Full support 10.1 |
Safari iOS
Full support 1 |
Samsung Internet Android
Full support 1.0 |
bitmaprenderer context | Chrome
Full support 56 |
Edge
Full support ≤79 |
Firefox
Full support 46 |
IE
No support No |
Opera
Full support 43 |
Safari
No support No |
WebView Android
No support No |
Chrome Android
Full support 56 |
Firefox Android
Full support 46 |
Opera Android
Full support 43 |
Safari iOS
No support No |
Samsung Internet Android
Full support 6.0 |
desynchronized attribute
|
Chrome Full support 81 Full support 81 Notes' ChromeOS and Windows Full support 75 Notes' ChromeOS only Full support 71 Alternate Name' Uses the non-standard name: |
Edge
No support No |
Firefox
No support No |
IE
No support No |
Opera
No support No |
Safari
No support No |
WebView Android
No support No |
Chrome Android
No support No |
Firefox Android
No support No |
Opera Android
No support No |
Safari iOS
No support No |
Samsung Internet Android
No support No |
failIfMajorPerformanceCaveat attribute | Chrome
Full support Yes |
Edge
Full support 12 |
Firefox
Full support 41 |
IE
Full support Yes |
Opera
Full support Yes |
Safari
? |
WebView Android
No support No |
Chrome Android
No support No |
Firefox Android
Full support 41 |
Opera Android
? |
Safari iOS
? |
Samsung Internet Android
No support No |
powerPreference attribute
|
Chrome
No support No |
Edge
No support No |
Firefox
Full support 63 |
IE
No support No |
Opera
No support No |
Safari
No support No |
WebView Android
No support No |
Chrome Android
No support No |
Firefox Android
Full support 63 |
Opera Android
No support No |
Safari iOS
No support No |
Samsung Internet Android
No support No |
WebGL context |
Chrome Full support 33 Full support 33 Full support 9 Alternate Name' Uses the non-standard name: |
Edge Full support 79 Full support 79 Full support 12 Alternate Name' Uses the non-standard name: |
Firefox Full support 24 Full support 24 Full support 3.6 Alternate Name' Uses the non-standard name: |
IE Full support 11 Full support 11 Alternate Name' Uses the non-standard name: |
Opera Full support 15 Full support 15 Full support 9 Alternate Name' Uses the non-standard name: |
Safari Full support 5.1 Full support 5.1 Alternate Name' Uses the non-standard name: |
WebView Android Full support 37 Full support 37 Full support 37 Alternate Name' Uses the non-standard name: |
Chrome Android Full support 33 Full support 33 Full support 18 Alternate Name' Uses the non-standard name: |
Firefox Android Full support Yes Full support Yes Alternate Name' Uses the non-standard name: |
Opera Android Full support 14 Full support 14 Full support 10.1 Alternate Name' Uses the non-standard name: |
Safari iOS
? |
Samsung Internet Android Full support 2.0 Full support 2.0 Full support 1.0 Alternate Name' Uses the non-standard name: |
WebGL2 context | Chrome
Full support 56 |
Edge
Full support 79 |
Firefox Full support 51 Full support 51 Full support 25 Alternate Name' Uses the non-standard name: |
IE
No support No |
Opera
No support No |
Safari
No support No |
WebView Android
Full support 56 |
Chrome Android
No support No |
Firefox Android
No support No |
Opera Android
No support No |
Safari iOS
No support No |
Samsung Internet Android
No support No |
2d alpha context attribute | Chrome
Full support 32 |
Edge
Full support ≤79 |
Firefox
Full support 30 |
IE
No support No |
Opera
Full support Yes |
Safari
No support No |
WebView Android
No support No |
Chrome Android
No support No |
Firefox Android
Full support 30 |
Opera Android
No support No |
Safari iOS
No support No |
Samsung Internet Android
No support No |
Legend
- Full support
- Full support
- No support
- No support
- Compatibility unknown
- Compatibility unknown
- See implementation notes.'
- See implementation notes.
- Uses a non-standard name.'
- Uses a non-standard name.
See also
- The interface defining it,
HTMLCanvasElement
. OffscreenCanvas.getContext()
- Available rendering contexts:
CanvasRenderingContext2D
,WebGLRenderingContext
andWebGL2RenderingContext
andImageBitmapRenderingContext
.
HTMLCanvasElement.getContext() by Mozilla Contributors is licensed under CC-BY-SA 2.5.