The onloadend
property of the GlobalEventHandlers
mixin is an EventHandler
representing the code to be called when the loadend
event is raised (when progress has stopped on the loading of a resource.)
Syntax
img.onloadend = funcRef;
Value
funcRef
is the handler function to be called when the resource's loadend
event fires.
Examples
HTML content
<img src="myImage.jpg">
JavaScript content
// 'loadstart' fires first, then 'load', then 'loadend'
image.addEventListener('load', function(e) {
console.log('Image loaded');
});
image.addEventListener('loadstart', function(e) {
console.log('Image load started');
});
image.addEventListener('loadend', function(e) {
console.log('Image load finished');
});
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
onloadend
|
Chrome
No support No |
Edge
No support No |
Firefox
Full support 52 |
IE
No support No |
Opera
No support No |
Safari
? |
WebView Android
No support No |
Chrome Android
No support No |
Firefox Android
Full support 52 |
Opera Android
No support No |
Safari iOS
? |
Samsung Internet Android
No support No |
Legend
- Full support
- Full support
- No support
- No support
- Compatibility unknown
- Compatibility unknown
GlobalEventHandlers.onloadend by Mozilla Contributors is licensed under CC-BY-SA 2.5.