The Gamepad.connected
property of the Gamepad
interface returns a boolean indicating whether the gamepad is still connected to the system.
If the gamepad is connected, the value is true
; if not, it is false
.
Syntax
readonly attribute boolean connected;
Example
var gp = navigator.getGamepads()[0];
console.log(gp.connected);
Value
A boolean
.
Specifications
Specification | Status | Comment |
GamepadThe definition of 'Gamepad.connected' in that specification. | Working Draft | Initial definition |
Browser compatibility
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
connected
|
Chrome Full support 35 Full support 35 No support 25 — 34 Prefixed' Implemented with the vendor prefix: webkit |
Edge
Full support 12 |
Firefox Full support 29 Full support 29 No support 24 — 28 Disabled' From version 24 until version 28 (exclusive): this feature is behind the |
IE
No support No |
Opera Full support 22 Full support 22 No support 15 — 21 Prefixed' Implemented with the vendor prefix: webkit |
Safari
Full support 10.1 |
WebView Android
No support No |
Chrome Android Full support 35 Full support 35 No support 25 — 34 Prefixed' Implemented with the vendor prefix: webkit |
Firefox Android
Full support 32 |
Opera Android Full support 22 Full support 22 No support 14 — 21 Prefixed' Implemented with the vendor prefix: webkit |
Safari iOS
Full support 10.3 |
Samsung Internet Android Full support 4.0 Full support 4.0 No support 2.0 — 3.0 Prefixed' Implemented with the vendor prefix: webkit |
Legend
- Full support
- Full support
- No support
- No support
- User must explicitly enable this feature.'
- User must explicitly enable this feature.
- Requires a vendor prefix or different name for use.'
- Requires a vendor prefix or different name for use.
See also
Gamepad.connected by Mozilla Contributors is licensed under CC-BY-SA 2.5.