The createConstantSource()
property of the BaseAudioContext
interface creates a ConstantSourceNode
object, which is an audio source that continuously outputs a monaural (one-channel) sound signal whose samples all have the same value.
Syntax
var constantSourceNode = AudioContext.createConstantSource()
Parameters
None.
Returns
A ConstantSourceNode
instance.
Specifications
Specification | Status | Comment |
Web Audio APIThe definition of 'createConstantSource()' in that specification. | Working Draft | Initial definition. |
Browser Compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
createConstantSource
|
Chrome
Full support 56 |
Edge
Full support ≤79 |
Firefox
Full support 53 |
IE
No support No |
Opera
Full support 43 |
Safari
No support No |
WebView Android
Full support 56 |
Chrome Android
Full support 56 |
Firefox Android
Full support 53 |
Opera Android
Full support 43 |
Safari iOS
No support No |
Samsung Internet Android
Full support 6.0 |
Legend
- Full support
- Full support
- No support
- No support
BaseAudioContext.createConstantSource() by Mozilla Contributors is licensed under CC-BY-SA 2.5.