The copyToChannel()
method of the AudioBuffer
interface copies the samples to the specified channel of the AudioBuffer
, from the source array.
Syntax
myArrayBuffer.copyToChannel(source, channelNumber, startInChannel);
Parameters
- source
- A
Float32Array
that the channel data will be copied from. - channelNumber
- The channel number of the current
AudioBuffer
to copy the channel data to. If channelNumber is greater than or equal toAudioBuffer.numberOfChannels
, anINDEX_SIZE_ERR
will be thrown. - startInChannel Optional
- An optional offset to copy the data to. If startInChannel is greater than
AudioBuffer.length
, anINDEX_SIZE_ERR
will be thrown.
Example
var myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate);
var anotherArray = new Float32Array;
// Copy channel data from second channel of myArrayBuffer.
myArrayBuffer.copyFromChannel(anotherArray,1,0);
// Copy data from anotherArray to first channel of myArrayBuffer. Both channels have the same data now.
myArrayBuffer.copyToChannel (anotherArray,0,0);
Specification
Specification | Status | Comment |
Web Audio APIThe definition of 'copyToChannel' in that specification. | Working Draft |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
copyToChannel
|
Chrome
Full support 43 |
Edge
Full support 13 |
Firefox
Full support 25 |
IE
No support No |
Opera
Full support 30 |
Safari
No support No |
WebView Android
Full support 43 |
Chrome Android
Full support 43 |
Firefox Android
Full support 26 |
Opera Android
Full support 30 |
Safari iOS
No support No |
Samsung Internet Android
Full support 4.0 |
Legend
- Full support
- Full support
- No support
- No support
See also
AudioBuffer.copyToChannel() by Mozilla Contributors is licensed under CC-BY-SA 2.5.