This is an experimental technologyCheck the Browser compatibility table carefully before using this in production.
The AnimationEvent.elapsedTime
read-only property is a float
giving the amount of time the animation has been running, in seconds, when this event fired, excluding any time the animation was paused. For an animationstart
event, elapsedTime
is 0.0
unless there was a negative value for animation-delay
, in which case the event will be fired with elapsedTime
containing (-1 *
delay)
.
Syntax
time = AnimationEvent.elapsedTime
Specifications
Specification | Status | Comment |
---|---|---|
CSS AnimationsThe definition of 'AnimationEvent.elapsedTime' in that specification. | Working Draft | Initial definition. |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Chrome
Full support 43 |
Edge
Full support 12 |
Firefox
Full support 6 |
IE
Full support 10 |
Opera
Full support 30 |
Safari
Full support 9 |
WebView Android
Full support 43 |
Chrome Android
Full support 43 |
Firefox Android
Full support 6 |
Opera Android
Full support 30 |
Safari iOS
Full support 9 |
Samsung Internet Android
Full support 4.0 |
Legend
- Full support
- Full support
- Experimental. Expect behavior to change in the future.'
- Experimental. Expect behavior to change in the future.
See also
- Using CSS animations
- Animation-related CSS properties and at-rules:
animation
,animation-delay
,animation-direction
,animation-duration
,animation-fill-mode
,animation-iteration-count
,animation-name
,animation-play-state
,animation-timing-function
,@keyframes
. - The
AnimationEvent
interface it belongs to.
AnimationEvent.elapsedTime by Mozilla Contributors is licensed under CC-BY-SA 2.5.