This is an experimental technologyCheck the Browser compatibility table carefully before using this in production.
The Animation.startTime
property of the Animation
interface is a double-precision floating-point value which indicates the scheduled time when an animation's playback should begin.
An animation’s start time is the time value of its DocumentTimeline
when its target KeyframeEffect
is scheduled to begin playback. An animation’s start time is initially unresolved (meaning that it's null
because it has no value).
Syntax
var animationStartedWhen = Animation.startTime; Animation.startTime = newStartTime;
Value
A floating-point number representing the current time in milliseconds, or null
if no time is set. You can read this value to determine what the start time is currently set at, and you can change this value to make the animation start at a different time.
Examples
In the Running on Web Animations API example, the we can sync all new animated cats by giving them all the same startTime
as the original running cat:
var catRunning = document.getElementById ("withWAAPI").animate(keyframes, timing);
/* A function that makes new cats. */
function addCat(){
var newCat = document.createElement("div");
newCat.classList.add("cat");
return newCat;
}
/* This is the function that adds a cat to the WAAPI column */
function animateNewCatWithWAAPI() {
// make a new cat
var newCat = addCat();
// animate said cat with the WAAPI's "animate" function
var newAnimationPlayer = newCat.animate(keyframes, timing);
// set the animation's start time to be the same as the original .cat#withWAAPI
newAnimationPlayer.startTime = catRunning.startTime;
// Add the cat to the pile.
WAAPICats.appendChild(newCat);
}
Reduced time precision
To offer protection against timing attacks and fingerprinting, the precision of animation.startTime
might get rounded depending on browser settings.
In Firefox, the privacy.reduceTimerPrecision
preference is enabled by default and defaults to 20us in Firefox 59; in 60 it will be 2ms.
// reduced time precision (2ms) in Firefox 60
animation.startTime;
// 23.404
// 24.192
// 25.514
// ...
// reduced time precision with `privacy.resistFingerprinting` enabled
animation.startTime;
// 49.8
// 50.6
// 51.7
// ...
In Firefox, you can also enabled privacy.resistFingerprinting
, the precision will be 100ms or the value of privacy.resistFingerprinting.reduceTimerPrecision.microseconds
, whichever is larger.
Specifications
Specification | Status | Comment |
Web AnimationsThe definition of 'Animation.startTime' in that specification. | Working Draft | Editor's draft. |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Update compatibility data on GitHub
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Chrome
Full support 39 |
Edge
Full support 79 |
Firefox Full support 48 Full support 48 No support 46 — 48 Disabled' From version 46 until version 48 (exclusive): this feature is behind the |
IE
No support No |
Opera
Full support 26 |
Safari
No support No |
WebView Android
Full support 39 |
Chrome Android
Full support 39 |
Firefox Android Full support 48 Full support 48 No support 46 — 48 Disabled' From version 46 until version 48 (exclusive): this feature is behind the |
Opera Android
Full support 26 |
Safari iOS
No support No |
Samsung Internet Android
Full support 4.0 |
Legend
- Full support
- Full support
- No support
- No support
- Experimental. Expect behavior to change in the future.'
- Experimental. Expect behavior to change in the future.
- User must explicitly enable this feature.'
- User must explicitly enable this feature.
See also
- Web Animations API
Animation
Animation.currentTime
for the current time of the animation.
Animation.startTime by Mozilla Contributors is licensed under CC-BY-SA 2.5.